Competitive & Intermediate Volleyball Rules

Indoor Volleyball Rules

When not covered under PSL rules, USA Volleyball rules will govern play.



  • All participants must agree to the Waiver of Liability
  • The waiver can be accepted on each participant player’s dashboard. 
  • A waiver must be signed for each league that is participated in.
  • All participants in the league assume the risk of injury. The PSL, its volunteers, and employees shall not be liable for injury to person, loss or damage to personal property arising from or in any way resulting from participation in the league.


  • All participants must sign and acknowledge our Covid-19 Waiver and Hold Harmless Agreement
  • It is recommended that all players:
    • Wear masks
    • Social distance
    • Avoid gathering in large crowds before or after your games
    • Sanitize often
    • Conduct daily symptom assessments. Anyone experiencing symptoms or has come into contact with someone who has tested positive for Covid-19 in the last 14 days must stay home. 
  • All participants must check-in with an official at each game with proof of identity that matches your roster name. 


  • Unsportsmanlike conduct will not be tolerated.
  • Any behavior that is deemed violent, harassing, and/or inappropriate in any way, as witnessed by the umpire, referee, or PUMP/PSL staff, will result in the actions outlined in our Sportsmanship Policy.
  • A player who is ejected from a game must leave the premises immediately. Play will not resume until the ejected player has left the facility.
  • Officials reserve the right to end a game at any point if the overall sportsmanship is out of line.
  • Captains are to be the team liaison to discuss any call or rule with an official during game play.




  • Each team must submit a roster with a minimum of 6 and maximum of 12 players.
  • No player may register for more than 1 team within the same league without prior approval from the PSL.
  • Rosters must be submitted and waivers must be signed before any player may take the court.
  • Rosters must be submitted by the date outlined in your registration email. 
  • Rosters must be finalized and no changes are allowed after the first week of play. Any changes after your first game must be emailed to PSL staff. 
  • No player who is not on your roster and signed our waivers may play in the league.
  • Only rostered players will be eligible for playoffs.


  • A team consists of 6 players, and there may never be more than 4 men on the court at one time.
    • As per our Inclusivity Statement, players should register and play in the way that most closely aligns with their gender identity. 
  • A team may play with 5 players or 4 players (1 gender minority minimum) if necessary.
    • Teams playing with 5 players must have at least 2 gender minorities on the court.
    • Teams playing with 4 players must have at least 1 gender minority player on the court.
  • Teams are permitted to pick up a maximum of 2 players from another PSL volleyball team to avoid forfeiting their match.
  • No team may use subs, PSL or otherwise, for playoffs.




  • All matches will start at their scheduled time.
  • If a team does not have enough players to start the match by 5 minutes after the scheduled start time, they will forfeit the first game.
  • If enough players to start a game arrive between 5 and 10 minutes after the scheduled start time, the remaining 2 games will be played as scheduled.
  • Once 10 minutes after the scheduled start time has passed, the match is recorded as a forfeit and the teams are allowed to use the remaining time to practice or organize a pickup game.
  • Teams forfeiting 2 or more times during the regular season will be ineligible for playoffs.


  • A match shall consist of 3 games during the regular season.
  • A game is over when one team scores 25 points (capped at 27).
  • If time is running out, the referee may elect to play the 3rd game to 15 points (capped at 17).
  • The winning team must have at least a 2-point advantage. Play will continue until the cap is reached or a team has a 2-point advantage.
  • Standings will be based on the number of games won, not the number of matches won.




  • Standard volleyball court boundaries. Lines may vary by facility.
  • Volleyball net height for coed leagues is 7'8". This may vary by facility but nets will be as close to 7'8" as possible.
  • Volleyball Interference: When the ball comes into contact with the ceiling, rafters, anything hanging from the ceiling, etc.
    • On a serve: If the ceiling or rafters are hit on a serve it is considered a fault. The other team is awarded a point and the ball.
    • During open play: Any ball that contacts the ceiling may be played as long as it is on your side and you have hits left to play the ball. If your team hits the ball over the net and it hits the ceiling or rafters and goes into play the ball is deal and the point is awarded to the other team.


  • Rally scoring is used.
  • Substitutions may be made any time the ball is dead.
  • There is not limit on subs.
  • Teams must maintain the same rotational order throughout a game but may change the rotation between games.
  • Liberos are allowed to assist teams in accessibility, specialization, and recruitment of rostered players, playing in the back row positions for specific players throughout the match.
  • Teams may only use one libero per set, and three per match.
  • Team captains must notify the official prior to the start of the match that they intend to use a libero. The specific player must be identified, as well as the two players (and position) for whom the libero will play back row.* (For example, "Our team will use JANE DOE as a libero, and she will play back row for our middle hitters, JOHN SMITH and JAMES MILLER.)
  • For easy identification purposes, the designated libero must wear a shirt that differs in color from the rest of their teammates. No libero may wear the same color shirt as a teammate.
  • If a team chooses to switch liberos or the players being replaced between games/sets within the same match, the captain must identify the changes before the start of the game/set. (Otherwise, those identified prior to the start of the match are the only allowable libero replacements).
  • The libero may not substitute for any other players than the two identified prior to the start of the set, and other players must substitute in a consistent manner as outlined above.
  • The libero may serve in place of one of the two players they replace throughout that set, and replace the second player after they have served and the team returns to receiving.
    • The libero may serve in place of both players if there would be an interruption to the required 4:2 gender ratio.
  • The libero may forearm pass from any location on the court and may overhead finger set/pass only from behind the 10-foot line.
  • The libero is not permitted to overhead attack the ball from anywhere on the court, regardless of whether they were behind the attack line or remained on the ground.
  • The libero is not permitted to block or attempt to block.
  • The libero may jump serve. 
  • When the libero rotates into the front row, they will immediately be replaced by the player for whom they played back row.
  • Should the libero be ejected from the competition, the team will forfeit the use of the libero for the remainder of that set.
  • Teams can substitute 1 of 2 ways:
    • Follow standard national substitution rules, subbing players A and B for one another throughout the game.
    • Rotate players on and off the court while staying in the same order. Illustrated example:

  • Each team is allowed 1 timeout per game (1 minute in length).
  • A coin toss will be done between the 2 opposing captains before the start of the first game. The winner can choose to serve, receive, or which court to start the first game on. Roles are reversed at the beginning of the next 2 games.
  • The serve is the act of putting the ball into play by the right back-row player who hits the ball with one hand or arm from the service zone (anywhere beyond the back line and within the 2 sidelines).
    • Authorization of the serve must be given to the server by the official before the serve may be hit. Any serve that does not receive authorization will be consider dead and re-served.
    • Serves may be underhand or overhand.
    • Jump serves are legal in intermediate and competitive leagues only.
  • Players on the serving team must not screen the opponents from seeing the contact for service or the path of the ball, including but not limited to waiving arms, jumping, or moving sideways.
  • Blocking and attacking the serve is illegal.
    • “Attacking” = directing the ball at the opponent.
    • “Attacking a serve” = a player completes an attack hit on the opponents' service when the ball is in the front zone and entirely higher than the top of the net.
  • Attack hits are all actions directing the ball towards an opponent once the ball has crossed the vertical plane or is touched by a blocker.
    • A front row player can carry out an attack hit at any height.
    • A back row player can’t jump to strike a ball in front of the attack line until the ball is at least partially below the top of the net.
  • After being given the signal to serve, only 1 toss of the serve is allowed.
  • There are no “re-serves” in the serve should hit the ceiling or faults. Faults occur when:
    • A ball touches a teammate
    • A ball is passed under the net
    • A ball goes out of bounds
  • The ball is out of bounds when it touches any surface, object, or group outside the court. A ball may be played from out-of-bounds from your own territory as long as it hasn’t touched any surface, object, or group outside the court.
  • Players rotate clockwise on change of serve.
  • Positions of players may be changed only after a game is completed.
  • When using a facility with neighboring courts, if a ball enters the court from the other court, but does not directly pose a safety threat or interfere with the play, teams should make best effort to roll the ball back to the other court rather than stopping play, and replays will be at the discretion of the official.


  • The ball must be cleanly hit. The following constitutes a legal hit:
    • Single contact with the ball with the heels of the hands, fists, arms, or any part of the body including the player’s foot.
    • A closed fist punching at the ball.
  • The following constitutes an illegal hit:
    • Ball visibly comes to rest
    • Held ball
    • Successive contacts
    • Using fingers for underhand hit
    • Attacking the serve
    • Catching or throwing the ball


  • The following types of faults can occur during an attempt to play the ball:
    • A player touching the top of the tape on the net
    • Touching of the net that directly interferes with the play
    • Hand of hands over top into opponent’s side of net in hitting the ball
    • A player takes support from a teammate or any other object in order to reach the ball
    • A team contacts the ball 4 times or more before returning it to the opponent’s side
    • Catching or throwing the ball; the ball must be tapped
    • Serve out of turn (loss of points scored by ineligible server)
    • A player contacts the ball twice in succession
    • The ball contacts various parts of the player’s body successively
    • A player receives a personal warning
    • A foot fault on a serve
    • When, in a facility with neighboring courts, any entry into the neighboring court during pursuit of a ball shall be called as an immediate fault/dead ball (no replay), regardless of whether the ball or player made contact with another player.
    • Violations of the libero rules (i.e. illegally blocking the ball, attacking overhead)


  • A ball touched by a player playing close to the net and attempting to block a shot by an opponent shall not be counted as one of the three taps permitted by their team. 
  • He/she/they may block the shot and play the ball before a teammate touches the ball.
  • If the two players block the ball simultaneously, this will count as one hit.




  • Playoff matches will consist of a best-of-three series.
  • The first 2 games will be played to 25 points (capping at 29).
  • The 3rd game, if necessary, will be played to 15 points (capping at 17).
  • Playoffs are based on win/loss record on total games won and not matches won.
  • The number of teams to qualify for playoffs will vary from season to season based on the number of teams registered.


  • All teams tied in the standings will use the following tiebreakers, in order, to determine seeding:
    • Most regular season sets won
    • Head-to-head
    • Least points allowed
    • Most points scored
    • Coin toss


3-way tiebreakers: When 3 or more teams are tied; all teams will be ranked on the same criteria as opposed to knocking a team out then returning to the top of the tiebreaker list. Tiebreakers will be applied until all teams that are tied can be ranked using the same criteria. If the teams did not play one another in an even number of games then “head-to-head” will be skipped. 




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Fall 2024 Registration Dates! Registration will open at 12pm each day for the sport listed. Click on each sport for more information!


Thursday, July 18th: Bowling and Kickball





We are very excited to share our newly updated PSL Gender Policy for Inclusive Game Play

Any feedback on this policy can be voiced here!


PSL Staff's hours of league correspondence: 

Monday-Thursday: 9:00 am - 5:00 pm

Friday: 9:00 am - 11:00 am

*Note these are the hours that PSL staff is usually available for email and/or phone calls. We will do our best to respond to you as soon as possible and appreciate your patience. 


If your team needs to forfeit please notify us here